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21. ['Sonar' probes] Compelling new gameplay - in Player Features and Ideas Discussion [original thread]
Frostys Virpio wrote: What if I told you I don't want to read your blog? Could you then post the damn details of your idea here? .........xx.......xx....... ........x...x....x...x..... ........x.o.x...x.o.x.... ........x...x......x.x.... Ok...
- by Feyd Rautha Harkonnen - at 2015.10.16 14:19:50
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22. ['Sonar' probes] Compelling new gameplay - in Player Features and Ideas Discussion [original thread]
Hello, My name is Feyd Rautha Harkonnen. You may have enjoyed my good-hearted antics in the Dune series, the EvE mercenary war of 2014, or dix-hammering the final nail in the Brave Newbie coffin this year...but I digress, this isn't about me, its...
- by Feyd Rautha Harkonnen - at 2015.10.16 13:29:04
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23. Sticky:Skill Points remapping/buyingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Julien Brellier wrote: ... Pay to buy skills? Totally insane move that will kill this game stone dead. What are you essentially doing when you buy a toon in the character bazaar?
- by Feyd Rautha Harkonnen - at 2015.10.15 20:16:53
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24. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Nikk Narrel wrote: Perhaps it is the wording, but you refer to exerting a force in game, as if it were a deliberate act under the full control of a character, who is specifically notable for not interacting in this context. YOU may be of the ...
- by Feyd Rautha Harkonnen - at 2015.10.15 19:28:14
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25. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Wow, this thread still going... Basic logic remains, someone not actively playing the game should not be able to exert a force in-game on other players, it really is common sense. Some people may 'like' it, but it defies logic -- that someone AFK...
- by Feyd Rautha Harkonnen - at 2015.10.15 18:25:10
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26. Wardec limitation - in Player Features and Ideas Discussion [original thread]
CCP was bold in its changes to null sov, they should be equally bold with meaningful changes to hisec, of which wardecs are just one mechanic. I have a vision of a hisec greatly reduced in size, with its four factions separated by losec space -- ...
- by Feyd Rautha Harkonnen - at 2015.10.14 19:59:29
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27. SCRAP micro-jump-portals - in Player Features and Ideas Discussion [original thread]
These modules will increase/decrease the ability to avoid a fight? Follow up question, is that a good thing? Discuss.
- by Feyd Rautha Harkonnen - at 2015.10.08 15:05:33
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28. Warp speed AIDS - in Player Features and Ideas Discussion [original thread]
I wrote a thing. You should read it . F
- by Feyd Rautha Harkonnen - at 2015.10.06 15:21:28
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29. Sonar probes and midslot module - in Player Features and Ideas Discussion [original thread]
Petrified wrote: Or... you could have simply copy pasted your idea here while linking to the original idea. You could simply go to the link, and enjoy the dank pictures and memes, without all the whining. F
- by Feyd Rautha Harkonnen - at 2015.10.01 22:04:55
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30. Sonar probes and midslot module - in Player Features and Ideas Discussion [original thread]
Celthric Kanerian wrote: Article within article within forum post, artiception? The very ground basis of your "idea" is towards afk cloakers, in which I am reporting your thread for redundancy. No it isn't, its about expanded BLOPS game play...
- by Feyd Rautha Harkonnen - at 2015.10.01 20:33:58
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31. Sonar probes and midslot module - in Player Features and Ideas Discussion [original thread]
afkalt wrote: At least have the good grace for a tl;dr instead of clickbaiting. Especially when the topic is something so silly. I am disappoint also. No. When an image of Jessica Alba can be in-lined in an EvE-O forums post, then we can ta...
- by Feyd Rautha Harkonnen - at 2015.10.01 19:49:49
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32. Sonar probes and midslot module - in Player Features and Ideas Discussion [original thread]
Helia Tranquilis wrote: Posting in a not-so-stealthy-nerf-afk-cloaking thread. Your idea would break cov-ops gameplay and remove a vital tool in psychological warfare. Wouldn't break it at all. I built balancing factors into the post.
- by Feyd Rautha Harkonnen - at 2015.10.01 19:25:14
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33. Sonar probes and midslot module - in Player Features and Ideas Discussion [original thread]
I wrote a thing . You should read it. F
- by Feyd Rautha Harkonnen - at 2015.10.01 16:22:02
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34. Sticky:[New structures] Mooring and docking features - in Player Features and Ideas Discussion [original thread]
Cal me crazy... But instead of developing all these complicated mooring mechanics (and code), why not just deem a new form of mass reduction technology has been discovered, allowing the docking of supers and titans within a citadel, just like any...
- by Feyd Rautha Harkonnen - at 2015.09.28 19:31:06
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35. Sticky:[Galatea] First batch of sov capture iterations - in Player Features and Ideas Discussion [original thread]
Entosis active should reduce speed to ZERO. Reduce number of control nodes further, they are still AIDS. Also, this . With the new 'local' model in null and requisite defensive posture of entities to hold what they take, a much needed content-g...
- by Feyd Rautha Harkonnen - at 2015.08.18 23:56:02
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36. Fixing EvE - in Player Features and Ideas Discussion [original thread]
When you nerf ISK, content and size of the other regions, the null carrots will become self apparent. The issue isn't the absence of null carrots, they are already there in spades, the issue is there are too many carrots in other zones in a balkan...
- by Feyd Rautha Harkonnen - at 2015.08.07 15:22:47
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37. Fixing EvE - in Player Features and Ideas Discussion [original thread]
The beating heart of Rome was the colleseum, and the blood on its sands. The beating heart of EvE online is nullsec battles. 10+ years in and we still scratch our heads on why total player growth has remained stagnant, kidding ourselves that its ...
- by Feyd Rautha Harkonnen - at 2015.08.07 14:39:51
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38. Fixing EvE - in Player Features and Ideas Discussion [original thread]
Rivr Luzade wrote: Your insisting on more and more growth is sickening. EVE does not need a population like Wow, it does not even need a population beyond 1M. Because this means that only more Angry Birds muppets will join in, deluding and redu...
- by Feyd Rautha Harkonnen - at 2015.08.06 20:41:00
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39. Fixing EvE - in Player Features and Ideas Discussion [original thread]
Tyberius Franklin wrote: Feyd Rautha Harkonnen wrote: ..10+ years of stagnant total growth, contrasted to BR-5 spikes, to the contrary. F And subsequent loss of that spike with no evidence that throwing more sov space at the problem is a...
- by Feyd Rautha Harkonnen - at 2015.08.06 20:36:35
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40. Fixing EvE - in Player Features and Ideas Discussion [original thread]
..10+ years of stagnant total growth, contrasted to BR-5 spikes, to the contrary. F
- by Feyd Rautha Harkonnen - at 2015.08.06 20:24:28
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